Post by Ra on Feb 28, 2006 18:18:43 GMT 10
SD8-JP001?
Divine Bird Shimurugu
Wind/Bird/7/2700/1000
This card cannot be Special Summoned. You must sacrifice Wind Main-Type Monsters in order to Tribute Summon this card. As long as this card remains face-up on the Field, deal 1000 damage to both players at the end of each turn. For each Spell or Trap card a player has on his/her Field, reduce the damage done to that player by 500.
SD8-JP002?
Sonic Shooter
Wind/Bird/4/1300/600
When there are no Spell or Trap cards on opponent's Field, this card can attack the opponent directly. Battle damage dealt to your opponent this way will be equal to the original attack strength of this card.
SD8-JP0??
Hysteric Party
Trap - Continuous
Discard one card from your hand. Special Summon all the Monsters with [Harpy Lady] in their name from your Graveyard. When this card leaves the Field, destroy all Monsters Special Summoned by this card.
SD8-JP0??
Divine Bird Attack
Trap - Normal
Sacrifice a Bird sub-type monster from your field. Destroy 2 cards on the field.
Harpy's Pet Baby Dragon
Wind/Dragon/4/1200/600
This card adds effect text(s) according to number of monster with [Harpy] in its name on your field
other than [Harpy's Pet Baby Dragon].
1 - When this card is face-up on the field, opponent cannot choose monsters with [Harpy] in its
name on your field as target of attack other than [Harpy Pet Baby Dragon]
2 - Double this card's original attack and defense strength
3 - Once per turn, you may destroy a card on opponent's field.
Includes:
Newt
Card Destruction
Harpy Lady Triplets
Harpy Girl
Harpy Lady 1
Nobleman of Crossout